A downloadable game for Windows

OBJECTIVE: Hit the back of each target by reflecting the bullet off a surface (such as a nearby wall or roof.) Once you hit all of the targets, make your way to the goal in the quickest time possible!

CREDITS:
Rossal: Level Design, UI
Finnabon: Models, Materials
Sabrina Ross: Programming, Integration

CONTROLS:
WASD - Movement
Q - Dash
Shift - Run
Left Click - Shoot
Ctrl - Crouch
P - Menu

MOVEMENT OPTIONS:
- You can shoot the ground below you to perform a rocket jump
- If you jump right after crouching you can jump higher
- If you crouch jump in succession your base stats can increase for a limited time

RECOMMENDATIONS!
- It is highly recommended you go to the settings first before you start playing. If you plan on playing the game in fullscreen mode, it is advised that you lower the graphical quality to something below the "Rossal" setting (unless 5fps is enough for you.)
- If you go to the settings from the main menu and then attempt to go back, there is a bug that returns you to the pause menu rather than the main menu. Make sure that you press "Return to Main Menu" or else the screen will turn black and you will have to restart the game (don't worry though, your settings will be saved!).
- If you fall into the abyss, your momentum will carry over when you respawn. Try and stand still to make sure you don't end up in an endless loop!

Developed in three days for the UVIC Reading Break Game Jam

Theme:  Reflection

GitHub: https://github.com/RossalHub/aqua-marine

Download

Download
AQUAMARINE.zip 332 MB

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