A submttion for OrcaJam 2024

A collection of little animations that mesmerise me


CONTEXT:

After finishing Ludum Dare 56, I wanted to have a change from the usual hectic game jam environment. I knew I wanted to use pico-8 as I generally just think that it is a really amazing piece of software. However, I did not feel that interested this time around in making a game... what a game jam but you do not make a game?!?!?!

Orca Jam 2024 rolled around and this was when I decided to get to work:

For this game jam, I had one goal -> getting better at modularizing my code so that it could become easier to create more complex animations later on. This was going to be a challenge however, as anyone who has ever used pico-8 would know, it's in-built text editor is abysmal... like really abysmal. Although, this is what I wanted, using a horrendous text editor allowed to to prioritise more modular design and prevented me from writing full blown spaghetti code. As I would have been unable to see my code in the editor if I had done so.

Overall, by the end of the jam, I had completed my goal of creating a basic graphics framework for creating fun animations out of multiple spheres in pico-8, and overall archived my goal of becoming a lot better at modular programming.

Github -> https://github.com/SabrinaRoss/orcajam-2024


Updated 18 days ago
StatusReleased
CategoryOther
PlatformsHTML5, Windows, macOS, Linux
AuthorSabrina_Ross
Made withPICO-8
TagsArt Book, PICO-8

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game_windows.zip 975 kB
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game_linux.zip 735 kB
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game_osx.zip 3.2 MB
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game_raspi.zip 2.1 MB

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